Set: Assassin's Creed Type: Enchantment Rarity: Uncommon Cost: {2}{U} Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. "So long as men...
Set: Bloomburrow Type: Enchantment Rarity: Rare Cost: {1}{G} (Gain the next level as a sorcery to add its ability.)At the beginning of combat on your turn, put a +1/+1 counter...
Set: Wilds of Eldraine Type: Enchantment Rarity: Uncommon Cost: {1}{G} When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw...
Set: Foundations Type: Enchantment Rarity: Rare Cost: {W} Creatures your opponents control enter tapped.Whenever a creature an opponent controls enters, you gain 1 life. Citizens are free to do as...
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Enchantment Rarity: Rare Cost: {3}{W} At the beginning of your end step, exile up to one target artifact or creature...
Set: Murders at Karlov Manor Commander Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional {G}. If you...
Set: Bloomburrow Type: Enchantment — Class Rarity: Rare Cost: {2}{W} (Gain the next level as a sorcery to add its ability.)Whenever one or more tokens you control enter, draw a...
Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {1}{G}{G}{G}{G} At the beginning of each combat, double the power and toughness of each creature you control until end...
Set: Foundations Type: Enchantment Rarity: Uncommon Cost: {2}{G} When Garruk's Uprising enters, if you control a creature with power 4 or greater, draw a card.Creatures you control have trample.Whenever a...