Set: Ravnica Allegiance Type: Enchantment Rarity: Rare Cost: {2}{U} Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.{4}{U}:...
Set: Tarkir: Dragonstorm Type: Enchantment — Saga Rarity: Rare Cost: {2}{G}{U}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create...
Set: Fallout Type: Enchantment — Aura Rarity: Mythic Cost: {2}{U}{U} Enchant artifact you controlAt the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{W} (As this Saga enters and after your draw step, add a lore counter.)I, II — Target creature gets...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Uncommon Cost: {3}{B} (As this Saga enters and after your draw step, add a lore counter.)I, II — Each opponent sacrifices...
Set: Dominaria United Type: Enchantment — Saga Rarity: Rare Cost: {2}{R}{R} Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped...
Set: Outlaws of Thunder Junction: Breaking News Type: Enchantment Rarity: Mythic Cost: {5}{W} FlashDomain — This spell costs {1} less to cast for each basic land type among lands you...
Set: Fate Reforged Type: Enchantment Rarity: Rare Cost: {3}{R} As Outpost Siege enters the battlefield, choose Khans or Dragons.• Khans — At the beginning of your upkeep, exile the top...
Set: Lorwyn Eclipsed Type: Enchantment Rarity: Rare Cost: {3}{W}{W} Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.At...