Set: Kaldheim Type: Enchantment — Aura Rarity: Common Cost: {1}{U} FlashEnchant creature or VehicleEnchanted creature gets -3/-0. The Skelle raiders boasted that nothing could stop them, certainly not a bit...
Set: Strixhaven: School of Mages Type: Enchantment Rarity: Rare Cost: {2}{W} When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game...
Set: Strixhaven: School of Mages Type: Enchantment — Aura Rarity: Uncommon Cost: {W} Enchant nonland permanentEnchanted permanent can't attack or block, and its activated abilities can't be activated.{3}: Destroy Detention...
Set: Modern Horizons 2 Type: Enchantment Rarity: Rare Cost: {1}{W}{W} When Out of Time enters the battlefield, untap all creatures, then phase them out until Out of Time leaves the...
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Commander Type: Enchantment — Aura Rarity: Rare Cost: {2}{U} Enchant creature, land, or planeswalkerEnchanted permanent is a colorless land with "{T}:...
Set: Mystery Booster Playtest Cards Type: Enchantment — Aura Rarity: Rare Cost: {2}{G} Enchant two creaturesEnchanted creatures each get +1/+1 and have hexproof.When one of the enchanted creatures dies, destroy...
Set: Innistrad: Midnight Hunt Type: Enchantment — Aura Curse Rarity: Rare Cost: {2}{B} Enchant playerAs this permanent transforms into Curse of Leeches, attach it to a player.At the beginning of...
Set: Innistrad: Midnight Hunt Type: Enchantment — Aura Rarity: Rare Cost: {2}{U}{U} As an additional cost to cast this spell, sacrifice a creature.Enchant creatureYou control enchanted creature.Enchanted creature gets +1/+1....
Set: Innistrad: Midnight Hunt Commander Type: Enchantment — Aura Curse Rarity: Rare Cost: {4}{W} Enchant playerNonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature...