Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {W}{B} Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this...
Set: Innistrad: Midnight Hunt Type: Enchantment — Aura Curse Rarity: Rare Cost: {4}{U} Enchant playerAt the beginning of enchanted player's upkeep, any number of target players other than that player...
Set: Innistrad: Midnight Hunt Type: Instant Rarity: Uncommon Cost: {1}{U}{U} Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard....
Set: Innistrad: Midnight Hunt Type: Creature — Human Werewolf Rarity: Uncommon Cost: {R}{G} Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana...
Set: Innistrad: Midnight Hunt Type: Creature — Human Werewolf Rarity: Uncommon Cost: {R}{G} Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana...
Set: Innistrad: Midnight Hunt Type: Legendary Creature — Vampire Noble Rarity: Rare Cost: {1}{B}{R} First strikeAt the beginning of your postcombat main phase, look at the top X cards of...
Set: Innistrad: Midnight Hunt Type: Legendary Creature — Vampire Noble Rarity: Rare Cost: {1}{B}{R} First strikeAt the beginning of your postcombat main phase, look at the top X cards of...
Set: Innistrad: Midnight Hunt Type: Creature — Wolf Rarity: Mythic Cost: {2}{G} TrampleWhen Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this...