Set: Duskmourn: House of Horror Type: Enchantment Creature — Nightmare Rarity: Rare Cost: {1}{R} When Fear of Missing Out enters, discard a card, then draw a card.Delirium — Whenever Fear...
Set: The Brothers' War Type: Legendary Creature — Elf Druid Scout Rarity: Rare Cost: {2}{G} {T}: Add two mana in any combination of colors. Spend this mana only to cast...
Set: Innistrad: Midnight Hunt Type: Land Rarity: Rare Deserted Beach enters the battlefield tapped unless you control two or more other lands.{T}: Add {W} or {U}. Drownyard floods and unnatural...
Set: Gatecrash Type: Land — Mountain Plains Rarity: Rare ({T}: Add {R} or {W}.)As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the...
Set: Outlaws of Thunder Junction Type: Instant Rarity: Rare Cost: {G} Spree (Choose one or more additional costs.)+ {2} — Mill four cards. You may put up to two creature...
Set: Commander Masters Type: Sorcery Rarity: Rare Cost: {U} Search your library for a sorcery card, reveal it, then shuffle and put that card on top. Lomelda had spent four...
Set: Gatecrash Type: Land — Mountain Forest Rarity: Rare ({T}: Add {R} or {G}.)As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the...
Set: Commander Masters Type: Artifact Creature — Construct Rarity: Rare Cost: {4} No more than one creature can attack each combat.No more than one creature can block each combat. Scholars...
Set: Jurassic World Collection Type: Enchantment — Saga Rarity: Rare Cost: {1}{G}{G} (As this Saga enters and after your draw step, add a lore counter.)[I] For each opponent, up to...