Set: Modern Horizons 3 Special Guests Type: Sorcery Rarity: Mythic Cost: {X}{W} Converge — Exile target nonland permanent if its mana value is less than or equal to the number...
Set: Commander Masters Type: Sorcery Rarity: Mythic Cost: {X}{G}{G} With a roar, the forest came alive. Search your library and/or graveyard for a creature card with mana value X or...
Set: Iconic Masters Type: Sorcery Rarity: Rare Cost: {B} Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life....
Set:
Secret Lair Drop Series
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}{B}
Destroy all creatures. They can't be regenerated.
All deeds once committed, repaid now in kind.
Set: Eternal Masters Type: Sorcery Rarity: Mythic Cost: {2}{G}{G} As an additional cost to cast this spell, sacrifice a green creature.Search your library for a green creature card, put it...
Set: Mystery Booster Type: Sorcery Rarity: Uncommon Cost: {2}{G}{G} Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures...
Set: Aetherdrift Special Guests Type: Sorcery Rarity: Mythic Cost: {4}{U} Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)Draw two cards. Exist in the...
Set: Ultimate Masters Type: Sorcery Rarity: Mythic Cost: {3}{U}{U} Take an extra turn after this one. Doing something at the last minute isn't so bad when you can make that...
Set: FINAL FANTASY Type: Sorcery Rarity: Rare Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed...