Set: Scars of Mirrodin Type: Artifact — Equipment Rarity: Common Cost: {0} Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)Equip {3} ({3}: Attach to target...
Set: Doctor Who Type: Legendary Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +3/+0.As long as equipped creature is attacking, it has first strike and must be blocked...
Set: Doctor Who Type: Legendary Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +3/+0.As long as equipped creature is attacking, it has first strike and must be blocked...
Set: Doctor Who Type: Legendary Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +3/+0.As long as equipped creature is attacking, it has first strike and must be blocked...
Set: Doctor Who Type: Legendary Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +3/+0.As long as equipped creature is attacking, it has first strike and must be blocked...
Set: Mirage Type: Artifact Rarity: Rare Cost: {4} {4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature...
Set: Commander 2011 Type: Artifact Rarity: Rare Cost: {4} {1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel...
Set: The List Type: Artifact Rarity: Rare Cost: {4} {1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel...
Set: Secret Lair Drop Series Type: Legendary Artifact Rarity: Rare Cost: {1} Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on...