Set:
Legends
Type:
Creature — Horror
Rarity:
Uncommon
Cost:
{3}{B}{B}
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Set: Guildpact Type: Creature — Thrull Cleric Rarity: Common Cost: {3}{W} Haunt (When this creature dies, exile it haunting target creature.)When Absolver Thrull enters the battlefield or the creature it...
Set: Unsanctioned Type: Creature — Art Lizard Rarity: Uncommon Cost: {1}{R} Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted,...
Set: Secrets of Strixhaven Type: Creature — Djinn Sorcerer Rarity: Uncommon Cost: {U}{U/R}{R} At the beginning of your first main phase, add {U}{R}. Spend this mana only to cast instant...
Set: Commander Masters Type: Creature — Avatar Rarity: Rare Cost: {4} Vigilance 1,T: Copy target activated or triggered ability you control from a colorless source. You may choose new targets...
Set: Commander Masters Type: Creature — Avatar Rarity: Rare Cost: {4} Vigilance 1,T: Copy target activated or triggered ability you control from a colorless source. You may choose new targets...
Set:
Arabian Nights
Type:
Creature — Human
Rarity:
Uncommon
Cost:
{W}
When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
Set: Scars of Mirrodin Type: Creature — Cat Cleric Rarity: Uncommon Cost: {1}{W} {T}: Prevent the next 1 damage that would be dealt to any target this turn.{T}: Prevent the...