Set: Unfinity Type: Sorcery Rarity: Common Cost: {1}{G} Choose one or both —• Destroy target creature with flying.• Destroy target Attraction. (It's put into its owner's junkyard.)You may apologize. If...
Set: Fifth Edition Type: Creature — Human Rarity: Rare Cost: {1}{G}{G} An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. "Joskun and the...
Set: Homelands Type: Creature — Human Rarity: Rare Cost: {1}{G}{G} An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. "Joskun and the other...
Set: Homelands Type: Sorcery Rarity: Uncommon Cost: {1}{G}{G} You gain X plus 1 life, where X is the number of green creatures on the battlefield. "The Inn was ever a...
Set: Planar Chaos Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{G} Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)When Ana...
Set: Apocalypse Type: Creature — Human Wizard Rarity: Common Cost: {G} {U}, {T}: Target creature gains flying until end of turn.{B}, {T}: Target creature gets -2/-0 until end of turn....
Set: Apocalypse Type: Enchantment Rarity: Uncommon Cost: {2}{G} At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn....
Set: Mystery Booster Type: Enchantment Rarity: Uncommon Cost: {2}{G} At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of...
Set:
Portal
Type:
Creature — Snake
Rarity:
Uncommon
Cost:
{3}{G}
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)