Set: Magic 2011 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Magic 2012 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Magic 2014 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Magic Origins Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Masters 25 Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Mystery Booster Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Ravnica Allegiance Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Ravnica Remastered Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can...
Set: Jumpstart 2022 Type: Sorcery Rarity: Uncommon Cost: {2}{R} Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you...