Set: Doctor Who Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {1}{G}{W}{U} Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas...
Set: Doctor Who Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {1}{G}{W}{U} Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas...
Set: Dragon's Maze Type: Sorcery // Sorcery Rarity: Uncommon Cost: {3}{G} // {W} Create a 3/3 green Centaur creature token.Fuse (You may cast one or both halves of this card...
Set:
Fallout
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{W}
Enchant creatureEnchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Sooner or later, the House always wins.
Set:
Fallout
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{W}
Enchant creatureEnchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Sooner or later, the House always wins.
Set: The List Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant creatureEnchanted creature gets +1/+1 for each artifact and/or enchantment you control. A faerie's glee at her trove quickly...
Set: Throne of Eldraine Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant creatureEnchanted creature gets +1/+1 for each artifact and/or enchantment you control. A faerie's glee at her trove...
Set: Edge of Eternities Type: Creature — Drix Assassin Rarity: Uncommon Cost: {3}{W} When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield.Warp...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Mythic Cost: {2}{R}{W}{B} Creatures you control get +1/+1 and have deathtouch.When this enchantment enters, if it's your main phase, there is an additional combat...