Set: Starter 2000 Type: Sorcery Rarity: Common Cost: {2}{W} Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or...
Set: Tenth Edition Type: Sorcery Rarity: Common Cost: {2}{W} Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or...
Set: The List Type: Sorcery Rarity: Common Cost: {2}{W} Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or...
Set: Battle for Zendikar Prerelease Promos Type: Creature — Angel Ally Rarity: Rare Cost: {3}{R}{W} FlyingWhenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking...
Set: Battle for Zendikar Type: Creature — Angel Ally Rarity: Rare Cost: {3}{R}{W} FlyingWhenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. As...
Set: Battlebond Type: Enchantment Rarity: Rare Cost: {3}{W}{W} Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. The harmony of the glorious is...
Set: Urza's Saga Type: Enchantment Rarity: Rare Cost: {3}{W}{W} Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. The very young and the...
Set: Foundations Jumpstart Type: Creature — Cat Angel Rarity: Uncommon Cost: {1}{W} Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put...
Set: Modern Horizons 2 Type: Creature — Angel Spirit Rarity: Uncommon Cost: {1}{W} Flying, protection from artifacts "Do not treat your people as you treat your artifacts. Let them go,...