Set:
Portal
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{4}{W}
Vigilance
Some fight for honor and some for gold, but the militia fights for hearth and home.
Set:
Seventh Edition
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{4}{W}
Vigilance
Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.
Set:
Starter 1999
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{4}{W}
Vigilance
Some fight for honor and some for gold, but the militia fight for hearth and home.
Set: Weatherlight Type: Creature — Human Soldier Rarity: Common Cost: {4}{W} Vigilance "While the rest of us got paid to serve the Benalish army, the militia didn't. I used to...
Set: Alara Reborn Type: Enchantment Rarity: Uncommon Cost: {1}{W}{U} Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Cascade (When you cast this spell,...
Set: The List Type: Enchantment Rarity: Uncommon Cost: {1}{W}{U} Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Cascade (When you play this spell,...
Set: Mirrodin Besieged Type: Creature — Human Soldier Rarity: Common Cost: {W} Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. "We lost our...
Set: Invasion Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Kicker {2} (You may pay an additional {2} as you cast this spell.)VigilanceIf Ardent Soldier was kicked, it enters...