Set: Kaldheim Type: Instant Rarity: Common Cost: {2}{B}{B} Exile target creature or planeswalker. He spent the final moments of his existence tumbling down the length of the serpent's jaws, driven...
Set: Commander Masters Type: Sorcery Rarity: Common Cost: {1}{B} Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. "On vile wings and...
Set: Born of the Gods Type: Creature — Minotaur Rarity: Common Cost: {1}{B} Felhide Brawler can't block unless you control another Minotaur. Burial rites among the Felhide minotaurs involve devouring...
Set: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {5}{B} // {1}{B} Flying, deathtouchWhen this creature enters, exile up to two target cards from a single graveyard.Dusk...
Set: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {5}{B} // {1}{B} Flying, deathtouchWhen this creature enters, exile up to two target cards from a single graveyard.Dusk...
Set: Dominaria Remastered Type: Creature — Zombie Goblin Rarity: Common Cost: {B} When Festering Goblin dies, target creature gets -1/-1 until end of turn. In life, it was a fetid,...
Set: Modern Horizons 3 Type: Creature — Horror Rarity: Common Cost: {4}{B} 2B: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)Whenever...
Set: Core Set 2021 Type: Creature — Imp Rarity: Common Cost: {1}{B} Flying{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature...
Set: Magic Origins Type: Creature — Imp Rarity: Common Cost: {1}{B} Flying{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is...