Set: FINAL FANTASY Type: Legendary Creature — Human Cleric Rarity: Uncommon Cost: {3}{G} When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.At...
Set: FINAL FANTASY Type: Sorcery Rarity: Common Cost: {G} Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them...
Set: Tarkir: Dragonstorm Type: Creature — Human Scout Rarity: Rare Cost: {1}{W}{B}{G} When this creature enters, if you cast it, mill four cards. When you do, return target creature card...
Set: Tarkir: Dragonstorm Type: Creature — Djinn Cleric Rarity: Rare Cost: {W}{B}{G} DeathtouchWhen this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If...
Set: Tarkir: Dragonstorm Type: Creature — Djinn Cleric Rarity: Rare Cost: {W}{B}{G} DeathtouchWhen this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If...
Set: Aetherdrift Type: Creature — Goblin Artificer Rarity: Rare Cost: {2}{G} Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)Whenever you activate an...
Set: Aetherdrift Type: Creature — Goblin Artificer Rarity: Rare Cost: {2}{G} Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)Whenever you activate an...
Set: Aetherdrift Commander Type: Creature — Lizard Rarity: Mythic Cost: {4}{G}{G}{G} TrampleWhenever Aetherwind Basker enters or attacks, you get {E} (an energy counter) for each creature you control.Pay {E}: Aetherwind...