Set: FINAL FANTASY Type: Creature — Human Artificer Warrior Rarity: Uncommon Cost: {2}{B} Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and...
Set: FINAL FANTASY Type: Creature — Cat Beast Rarity: Common Cost: {1}{W} {1}{W}, {T}: Tap target nonenchantment creature. A lean and limber predator whose whiskers acquire charge from naturally-occurring electric...
Set: Tarkir: Dragonstorm Type: Creature — Human Scout Rarity: Uncommon Cost: {2}{W} FlyingWhenever this creature attacks, another target creature you control gains flying until end of turn.Attacking tokens you control...
Set: Foundations Type: Creature — Zombie Rarity: Common Cost: {3}{B} When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card...
Set: Duskmourn: House of Horror Type: Creature — Shark Rarity: Common Cost: {4}{U}{U} VigilanceIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it...
Set: Duskmourn: House of Horror Type: Creature — Lizard Rarity: Common Cost: {4}{G}{G} TrampleForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it...
Set: Bloomburrow Type: Creature — Rabbit Cleric Rarity: Common Cost: {1}{W} {3}{W}: Creatures you control get +1/+1 until end of turn. There is strength in numbers, yes. More importantly, there...
Set: Bloomburrow Type: Creature — Frog Druid Rarity: Common Cost: {G} When Sunshower Druid enters, put a +1/+1 counter on target creature and you gain 1 life. Apprentice augurs begin...