Set: Foundations Type: Enchantment Rarity: Rare Cost: {1}{G}{G} At the beginning of your end step, choose one —• Put a +1/+1 counter on target creature you control.• Create a 3/3...
Set: FINAL FANTASY Type: Enchantment — Equipment Rarity: Uncommon Cost: {2}{R} At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.At the...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Rare Cost: {1}{U} At the beginning of your upkeep, mill three cards. Then if you have no cards in your library, exile this enchantment...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Common Cost: {2}{W} When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Elspeth saw their capture...
Set:
Foundations
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{G}
Enchant creatureEnchanted creature gets +1/+1 for each Forest you control.
Some armor is forged, some is forested.
Set: Duskmourn: House of Horror Commander Type: Enchantment Rarity: Uncommon Cost: {2}{G} At the beginning of your upkeep, you may mill two cards.Whenever one or more land cards are put...
Set: Duskmourn: House of Horror Commander Type: Enchantment Rarity: Mythic Cost: {4}{B}{G} When Deadbridge Chant enters, mill ten cards.At the beginning of your upkeep, choose a card at random in...
Set: Assassin's Creed Type: Enchantment — Saga Rarity: Uncommon Cost: {2}{B} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target...
Set: The Lost Caverns of Ixalan Commander Type: Enchantment Rarity: Rare Cost: {4}{W}{W} As From the Rubble enters the battlefield, choose a creature type.At the beginning of your end step,...