Set: FINAL FANTASY Type: Enchantment Creature — Saga Bird Rarity: Common Cost: {4}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I —...
Set: Tarkir: Dragonstorm Type: Creature — Snake Ranger Rarity: Rare Cost: {2}{G}{G} When this creature enters, you may mill cards equal to the number of lands you control.Renew — {1}{G},...
Set:
Aetherdrift
Type:
Creature — Beast
Rarity:
Common
Cost:
{1}{G}
"Roadkill" takes on an entirely different meaning when the beast you crash into is more likely to kill *you*.
Set:
Aetherdrift
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{4}{G}{G}
ReachWhen this creature enters, you gain 4 life.Cycling {2} ({2}, Discard this card: Draw a card.)
Set: Aetherdrift Type: Creature — Wurm Rarity: Common Cost: {3}{G} Trample, reachExhaust — {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) "It's aggravating that...
Set: Aetherdrift Type: Creature — Mole Rarity: Common Cost: {2}{G} When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand....
Set: Aetherdrift Type: Creature — Elf Druid Rarity: Uncommon Cost: {2}{G} During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities...
Set: Aetherdrift Type: Creature — Lizard Mount Rarity: Common Cost: {1}{G} DeathtouchWhenever this creature attacks while saddled, it gets +0/+3 until end of turn.Saddle 2 (Tap any number of other...