Set: FINAL FANTASY Type: Legendary Creature — Human Advisor Rarity: Uncommon Cost: {1}{G}{U} When Ignis Scientia enters, look at the top six cards of your library. You may put a...
Set: FINAL FANTASY Type: Legendary Creature — Human Rebel Monk Rarity: Uncommon Cost: {2}{W} VigilanceSnow Villiers's power is equal to the number of creatures you control. All I can do...
Set: FINAL FANTASY Type: Enchantment — Equipment Rarity: Uncommon Cost: {2}{R} At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.At the...
Set: FINAL FANTASY Type: Legendary Creature — Saga Knight Rarity: Uncommon Cost: {1}{B} MenaceWhenever Reno and Rude deals combat damage to a player, exile the top card of that player's...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {5}{W}{W} Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control. Within the light, the...
Set: Tarkir: Dragonstorm Type: Creature — Orc Monk Rarity: Uncommon Cost: {3}{W} When this creature enters, return target nonland permanent card with mana value 2 or less from your graveyard...
Set: Tarkir: Dragonstorm Type: Creature — Rhino Rarity: Uncommon Cost: {W}{B}{G} TrampleWhen this creature enters, each opponent loses 2 life and you gain 2 life. Slowly, the clans have begun...
Set: Foundations Type: Creature — Human Wizard Rarity: Uncommon Cost: {3}{U} When Micromancer enters, you may search your library for an instant or sorcery card with mana value 1, reveal...
Set:
Foundations
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{G}
Enchant creatureEnchanted creature gets +1/+1 for each Forest you control.
Some armor is forged, some is forested.