Set:
Khans of Tarkir
Type:
Land
Rarity:
Common
Blossoming Sands enters the battlefield tapped.When Blossoming Sands enters the battlefield, you gain 1 life.{T}: Add {G} or {W}.
Set: Tarkir: Dragonstorm Type: Sorcery Rarity: Rare Cost: {3}{W} Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3...
Set: New Phyrexia Type: Sorcery Rarity: Uncommon Cost: {X}{B/P} ({B/P} can be paid with either {B} or 2 life.)Return target creature card with mana value X from your graveyard to...
Set: Teenage Mutant Ninja Turtles Type: Sorcery Rarity: Uncommon Cost: {2}{U} Sneak {U} (You may cast this spell for {U} if you also return an unblocked attacker you control to...
Set: Teenage Mutant Ninja Turtles Type: Legendary Creature — Insect Warrior Rarity: Uncommon Cost: {3}{B} FlyingDisappear — At the beginning of your end step, if a permanent left the battlefield...
Set: Teenage Mutant Ninja Turtles Type: Artifact — Vehicle Rarity: Uncommon Cost: {5} FlyingWhen this Vehicle enters, create a 2/2 red Mutant creature token.Crew 2 (Tap any number of creatures...
Set: Teenage Mutant Ninja Turtles Type: Legendary Creature — Elf Rebel Rarity: Uncommon Cost: {2}{R}{W} FlyingAlliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of...
Set: Teenage Mutant Ninja Turtles Type: Legendary Creature — Mutant Ninja Turtle Rarity: Uncommon Cost: {1}{W} Alliance — Whenever another creature you control enters, choose one that hasn't been chosen...
Set: Aetherdrift Type: Legendary Creature — Human Warrior Cleric Rarity: Rare Cost: {3}{R}{G}{W} First strike, vigilance, hasteStart your engines! (If you have no speed, it starts at 1. It increases...