Set: FINAL FANTASY Type: Legendary Creature — Human Rabbit Rarity: Rare Cost: {1}{R}{G} ReachVehicles you control get +1/+1 and have vigilance and reach.Whenever a Vehicle crewed by Balthier and Fran...
Set: FINAL FANTASY Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {U}{B} Whenever an artifact you control enters, surveil 1.At the beginning of your end step, if you control...
Set: FINAL FANTASY Type: Land — Town Rarity: Rare This land enters tapped.T: Add G or U.5GU, T: Transform this land. This ability costs 1 less to activate for each...
Set: FINAL FANTASY Type: Legendary Creature — Wolf Rarity: Uncommon Cost: {1}{G} Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter...
Set:
FINAL FANTASY
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{G}{G}
Other permanents you control have "{T}: Add one mana of any color."
The Seventh Astral Era is come!
Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Rare Cost: {3}{G} Job selectEquipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you...
Set: FINAL FANTASY Type: Legendary Creature — Human Cleric Rarity: Uncommon Cost: {3}{G} When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.At...
Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Rare Cost: {2}{B} Job selectEquipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature...
Set: FINAL FANTASY Type: Land — Town Rarity: Rare Cost: {4}{G}{G} This land enters tapped.T: Add G.Lasting Fayth 4GGSorcery — AdventureCreate a 1/1 colorless Hero creature token. Put a +1/+1...