Set: Khans of Tarkir Type: Creature — Beast Rarity: Rare Cost: {4}{G}{U} Trample, hexproofMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it...
Set: Battle for Zendikar Type: Creature — Eldrazi Drone Rarity: Common Cost: {U} Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, that player...
Set: Eldritch Moon Type: Creature — Human Rogue Rarity: Common Cost: {4}{B} When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less...
Set: Aether Revolt Type: Creature — Dwarf Warrior Rarity: Rare Cost: {1}{W}{W} Double strikeRevolt — At the beginning of your end step, if a permanent you controlled left the battlefield...
Set: Scars of Mirrodin Type: Creature — Human Scout Rarity: Common Cost: {W} {W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. "I'm not saying...
Set: Fallen Empires Type: Creature — Cleric Knight Rarity: Common Cost: {B}{B} Protection from white{B}: Order of the Ebon Hand gains first strike until end of turn.{B}{B}: Order of the...
Set: Dragon's Maze Type: Creature — Minotaur Soldier Rarity: Uncommon Cost: {3}{R}{W} Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature...
Set: Magic 2011 Type: Creature — Merfolk Rogue Rarity: Common Cost: {2}{U} Whenever Scroll Thief deals combat damage to a player, draw a card. I've learned how to disable wards,...
Set: Ixalan Type: Creature — Merfolk Shaman Rarity: Rare Cost: {2}{G}{G} {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste....