Set: Dungeons & Dragons: Adventures in the Forgotten Realms Commander Type: Enchantment — Aura Rarity: Rare Cost: {2}{U} Enchant creature, land, or planeswalkerEnchanted permanent is a colorless land with "{T}:...
Set: Innistrad: Midnight Hunt Type: Enchantment — Aura Rarity: Rare Cost: {2}{U}{U} As an additional cost to cast this spell, sacrifice a creature.Enchant creatureYou control enchanted creature.Enchanted creature gets +1/+1....
Set: Innistrad: Midnight Hunt Commander Type: Enchantment — Aura Curse Rarity: Rare Cost: {4}{W} Enchant playerNonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature...
Set: Kamigawa: Neon Dynasty Commander Type: Enchantment Rarity: Rare Cost: {3}{G} At the beginning of your end step, choose one or more —• Put a +1/+1 counter on target creature...
Set: Kamigawa: Neon Dynasty Type: Enchantment Rarity: Mythic Cost: {3}{W}{B} At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant artifact or creatureWhen Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter.)I - Mill three cards. Create...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Common Cost: {1}{W} (As this Saga enters and after your draw step, add a lore counter.)I — Scry 2.II — You...
Set: Streets of New Capenna Type: Enchantment Rarity: Rare Cost: {W}{U}{B} Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters...