Set: Streets of New Capenna Type: Creature — Human Citizen Rarity: Uncommon Cost: {4}{G}{G} When Cleanup Crew enters the battlefield, choose one —• Destroy target artifact.• Destroy target enchantment.• Exile...
Set: Murders at Karlov Manor Type: Creature — Merfolk Detective Rarity: Uncommon Cost: {G}{U} At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with...
Set: Commander Masters Type: Legendary Creature — Human Shaman Rarity: Rare Cost: {2}{B}{G} Whenever another creature you control dies, you get an experience counter.At the beginning of your end step,...
Set: Kamigawa: Neon Dynasty Commander Type: Creature — Human Monk Rarity: Rare Cost: {4}{G} Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among...
Set: FINAL FANTASY Type: Creature — Rabbit Scout Rarity: Common Cost: {2}{G} Whenever another creature you control enters, this creature gets +1/+1 until end of turn. I've come to realize...
Set: Duskmourn: House of Horror Commander Type: Creature — Ooze Rarity: Rare Cost: {1}{G} {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1...
Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {X}{B}{G}{U} Target opponent exiles the top X cards of their library. You may cast any number of spells with...
Set: Outlaws of Thunder Junction Type: Creature — Beaver Mount Rarity: Common Cost: {3}{G} VigilanceWhenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it...
Set: Eldritch Moon Type: Sorcery Rarity: Common Cost: {G} Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) The...