Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {4}{G}{W} Enchant creatureEnchanted creature has base power and toughness 9/10 and has indestructible. An incomplete suit of power armor is still...
Set: Fallout Type: Instant Rarity: Rare Cost: {X}{G/U}{G/U} Creatures you control have base power and toughness X/X until end of turn. Vault 87's Evolutionary Experimentation Program exposed subjects to an...
Set: Time Spiral Remastered Type: Sorcery Rarity: Special Cost: {1}{G} Search your library for a land card, reveal it, put it into your hand, then shuffle. "As long as there...
Set: Foundations Type: Creature — Ooze Rarity: Rare Cost: {1}{G} {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze...
Set: Gatecrash Type: Instant Rarity: Common Cost: {G/U} Move any number of +1/+1 counters from target creature onto another target creature with the same controller. "It's all right if you...
Set: Eternal Masters Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant landWhen Abundant Growth enters the battlefield, draw a card.Enchanted land has "{T}: Add one mana of any color."...
Set: Duskmourn: House of Horror Type: Artifact Creature — Beast Rarity: Uncommon Cost: {G} Delirium — Patchwork Beastie can't attack or block unless there are four or more card types...
Set: Battlebond Type: Creature — Elf Advisor Rarity: Rare Cost: {2}{G} When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other...
Set: Commander Masters Type: Instant Rarity: Common Cost: {G} Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target...