Set: Fallout Type: Legendary Creature — Mutant Warrior Rarity: Rare Cost: {5}{B}{G} TrampleAgent Frank Horrigan has indestructible as long as it attacked this turn.Whenever Agent Frank Horrigan enters the battlefield...
Set: Mystery Booster Type: Sorcery Rarity: Rare Cost: {3}{R} Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you...
Set: FINAL FANTASY Commander Type: Enchantment Creature — Saga Drake Rarity: Rare Cost: {4}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I...
Set: Foundations Type: Sorcery Rarity: Rare Cost: {2}{U}{U} Kicker {5} (You may pay an additional {5} as you cast this spell.)Create a token that's a copy of target creature. If...
Set: Mystery Booster Type: Legendary Land Rarity: Rare {T}: Add {B}.{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or...
Set: Dark Ascension Type: Creature — Human Shaman Werewolf Rarity: Rare Cost: {3}{R} At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman. "Tovolar,...
Set: Lorwyn Eclipsed Type: Creature — Faerie Rogue Rarity: Rare Cost: {U} FlyingThis creature enters with a -1/-1 counter on it.2U, Remove a counter from this creature: Whenever a creature...
Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {2}{R} {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by...