Set: Dungeons & Dragons: Adventures in the Forgotten Realms Commander Type: Artifact — Equipment Rarity: Rare Cost: {1}{G} Equipped creature has base power and toughness 10/10.Equip {10}. This ability costs...
Set: The Brothers' War Type: Land Rarity: Rare {T}: Add {C}.{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{1}, {T}: Target attacking...
Set: March of the Machine Type: Battle — Siege Rarity: Rare Cost: {3}{R} (As a Siege enters, choose an opponent to protect it. You and others can attack it. When...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Rare Cost: {2}{W}{B} As this enchantment enters, choose Abzan or Mardu.• Abzan — At the beginning of your end step, put a +1/+1 counter...
Set: Commander Masters Type: Enchantment Rarity: Rare Cost: {B} At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a...
Set: Ravnica Remastered Type: Land — Plains Island Rarity: Rare ({T}: Add {W} or {U}.)As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters...
Set: The Lost Caverns of Ixalan Type: Legendary Creature — Spirit Rarity: Rare Cost: {1}{W}{U} Flying, ward {2}{1}{W}{U}: Exile another target creature or artifact you control. Return it to the...
Set: Murders at Karlov Manor Type: Sorcery Rarity: Rare Cost: {3}{R}{R} Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the...
Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {2}{B}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Mill three cards....