Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may...
Set: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {4}{R} // {1}{R} Flying, haste1R: This creature gets +1/+0 until end of turn.Flush Out 1RDiscard a card. If...
Set: Modern Horizons 3 Commander Type: Sorcery Rarity: Rare Cost: {4}{G} Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library....
Set: Hour of Devastation Type: Sorcery Rarity: Rare Cost: {1}{W}{W} Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step....
Set: Hour of Devastation Type: Sorcery Rarity: Rare Cost: {3}{R}{R} All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas...
Set: Mirrodin Besieged Type: Sorcery Rarity: Common Cost: {4}{B} Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already...
Set: Commander 2021 Type: Sorcery Rarity: Rare Cost: {4}{B}{G} For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3...
Set: Commander Legends: Battle for Baldur's Gate Type: Sorcery Rarity: Rare Cost: {6}{B} Target player draws X cards and loses X life, where X is the number of cards in...