Set: Doctor Who Type: Sorcery Rarity: Rare Cost: {2}{R} Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the...
Set: The List Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. Radiant's eyes flashed. "Go, then," the angel spat...
Set: Secret Lair Drop Series Type: Sorcery Rarity: Rare Cost: {B} Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That...
Set: Return to Ravnica Type: Sorcery Rarity: Uncommon Cost: {X}{G} Create an X/X green Ooze creature token. "Give me enough refuse and mana and I will summon an ooze that...
Set: Battle for Zendikar Type: Sorcery Rarity: Mythic Cost: {4}{U}{U} Take an extra turn after this one. Exile Part the Waterveil.Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also...
Set: The Lost Caverns of Ixalan Type: Sorcery Rarity: Common Cost: {4}{R} Up to three target creatures can't block this turn.Discover 4. (Exile cards from the top of your library...
Set: The List Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Create two 2/2 green Bear creature tokens.Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Uncommon Cost: {1}{W} If an opponent has more life than you, you gain 4 life.If an opponent controls more creatures than you, create...
Set: Lorwyn Eclipsed Type: Sorcery Rarity: Common Cost: {R} As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature...