Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Rare Cost: {3}{B} Sacrifice any number of permanents you control. Draw that many cards.Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this...
Set: Time Spiral Remastered Type: Sorcery Rarity: Mythic Suspend 3—{1}{G}{G}Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {6}{W}{W} This spell costs {1} less to cast for each creature on the battlefield.Destroy all creatures. Odric took no joy in...
Set: Aether Revolt Type: Sorcery Rarity: Rare Cost: {2}{B}{B} All creatures get -3/-3 until end of turn.You may cast a spell with mana value 3 or less from your hand...
Set: Modern Horizons 3 Type: Sorcery Rarity: Uncommon Cost: {1}{G} Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {3}{G} Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped,...
Set: Secret Lair Drop Series Type: Sorcery Rarity: Mythic Cost: {1}{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {1}{G} Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players,...
Set: Jurassic World Collection Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. "Keep absolutely still. Its vision...