Set: Double Masters Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant...
Set: Shadows over Innistrad Type: Creature — Human Soldier Rarity: Rare Cost: {1}{W} At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain....
Set: War of the Spark Type: Legendary Planeswalker — Nahiri Rarity: Uncommon Cost: {2}{R/W}{R/W} As long as it's your turn, creatures you control have first strike and equip abilities you...
Set: The Lost Caverns of Ixalan Type: Instant Rarity: Common Cost: {W} Target creature gets +1/+3 and gains flying until end of turn. Untap it. As the cliff began to...
Set: Strixhaven: School of Mages Type: Creature — Spirit Cleric Rarity: Rare Cost: {1}{R}{W} Vigilance, trampleWhenever Venerable Warsinger deals combat damage to a player, you may return target creature card...
Set: Strixhaven: School of Mages Type: Instant Rarity: Rare Cost: {3}{R}{W} Choose two —• Create a 3/2 red and white Spirit creature token.• Creatures you control get +1/+0 and gain...
Set: Commander 2021 Type: Enchantment Rarity: Rare Cost: {2}{W}{W} As Citadel Siege enters the battlefield, choose Khans or Dragons.• Khans — At the beginning of combat on your turn, put...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {X}{R}{W} Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn....