Set: Zendikar Rising Type: Creature — Kor Warrior Rarity: Common Cost: {W} {4}{W}: Creatures you control get +1/+1 until end of turn. The Sea Gate Expeditionary House was founded after...
Set: Strixhaven: School of Mages Type: Creature — Human Wizard Rarity: Common Cost: {W} Star Pupil enters the battlefield with a +1/+1 counter on it.When Star Pupil dies, put its...
Set: Innistrad: Midnight Hunt Commander Type: Creature — Human Soldier Rarity: Uncommon Cost: {4}{W} When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among...
Set: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until...
Set: Dominaria United Type: Creature — Phyrexian Human Solider Rarity: Common Cost: {1}{W} Kicker {B} (You may pay an additional {B} as you cast this spell.)When Benalish Sleeper enters the...
Set: Dominaria United Type: Creature — Angel Rarity: Uncommon Cost: {4}{W} Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)FlyingIf Shalai's Acolyte was kicked, it enters...
Set: Dominaria United Type: Creature — Human Cleric Rarity: Common Cost: {1}{W} VigilanceEnlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you...
Set: The Brothers' War Type: Creature — Human Artificer Rarity: Uncommon Cost: {3}{W} Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn....
Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Soldier Rarity: Uncommon Cost: {3}{W} At the beginning of combat on your turn, target creature you control gets +1/+1 until...