Set: History Pack 1 Finish: Regular Type: Weapon Subtype: Gun (2H) Rarity: Rare Class: Mechanologist Power: X Once per Turn Action - Remove a steam counter from Plasma Barrel Shot:...
Set: History Pack 1 Finish: Regular Type: Action Subtype: Item Rarity: Rare Class: Mechanologist Cost: 1 Action - {r}: If there are no steam counters on Cognition Nodes, put a...
Set: Dynasty Finish: Regular Type: Action Rarity: Rare Class: Wizard Cost: 1 Deal 4 arcane damage to target hero. Surge - If this deals more than 4 damage, it gains...
Set: Dynasty Finish: Regular Type: Action Rarity: Rare Class: Wizard Cost: 1 Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, it gains...
Set: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Runeblade Cost: 1 Power: 4 When Aether Slash attacks, if a 'non-attack' action card was pitched to play...
Set: Dynasty Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Runeblade Cost: 1 Power: 3 When Aether Slash attacks, if a 'non-attack' action card was pitched to play...