Set: Revised Edition Type: Creature — Treefolk Rarity: Common Cost: {4}{G} The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing...
Set: Revised Edition Type: Creature — Wall Rarity: Common Cost: {G} Defender (This creature can't attack.) Everybody knows that to ward off trouble, you knock on wood. But usually it's...
Set: Shadows over Innistrad Type: Creature — Vampire Knight Rarity: Rare Cost: {3}{B}{B} Flying{2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. The destruction of Markov Manor made...
Set: Outlaws of Thunder Junction Type: Creature — Varmint Rarity: Common Cost: {1}{G} Vigilance{1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment. "A varmint's diet consists of anything it can...
Set: Outlaws of Thunder Junction Commander Type: Creature — Eldrazi Processor Rarity: Uncommon Cost: {2}{G} Devoid (This card has no color.){1}{G}, Put a card an opponent owns from exile into...
Set: Outlaws of Thunder Junction Type: Creature — Armadillo Rarity: Uncommon Cost: {4}{G}{G} ReachWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter...
Set: Innistrad: Midnight Hunt Type: Creature — Devil Rarity: Common Cost: {1}{R} Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. So many...
Set: Assassin's Creed Type: Creature — Human Advisor Rarity: Uncommon Cost: {1}{W} When Tax Collector enters the battlefield, choose one• Tax — Until your next turn, spells your opponents cast...