Set: Alliances Type: Enchantment — Aura Rarity: Common Cost: {2}{B} Enchant creatureEnchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2. "Phyrexia's touch is painful to all...
Set: Ice Age Type: Enchantment — Aura Rarity: Common Cost: {2}{R} Enchant creatureEnchanted creature gets +0/+2.{R}: Enchanted creature gets +1/+0 until end of turn. "Trust in the power of stone....
Set: Alliances Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureEnchanted creature gets +1/+1.{1}{U}: Return Viscerid Armor to its owner's hand. A fallen Viscerid's only tribute is to be...
Set: Visions Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have...
Set: Mercadian Masques Type: Enchantment Rarity: Rare Cost: {2}{W} Players can't cast spells with the same name as a nontoken permanent.Players can't play nonbasic lands with the same name as...
Set: Urza's Destiny Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creatureAt the beginning of your upkeep, you may put a growth counter on Momentum.Enchanted creature gets +1/+1 for...
Set: Urza's Destiny Type: Enchantment — Aura Rarity: Uncommon Cost: {W} Enchant creatureAt the beginning of your upkeep, you may put an arrow counter on Archery Training.Enchanted creature has "{T}:...
Set: Mercadian Masques Type: Enchantment Rarity: Rare Cost: {2}{G} At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way...
Set: Urza's Destiny Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creatureWhen Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. Many sent...