Set: Kaladesh Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature gets +2/+1 and has menace. The giant-decorating contest at the migration festival is a tradition that may...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Mythic Cost: {2}{R}{W}{B} Creatures you control get +1/+1 and have deathtouch.When this enchantment enters, if it's your main phase, there is an additional combat...
Set: Mystery Booster 2 Playtest Cards Type: Enchantment Rarity: Common Cost: {2}{U} When Duelists' Convocation International enters the battlefield, choose a 10-digit number at random and write it down.Whenever you...
Set: Mystery Booster 2 Playtest Cards Type: Enchantment Rarity: Common Cost: {1}{U} You may draw cards from anywhere in your library. (You don't get to look at them or reorder...
Set: Mystery Booster 2 Playtest Cards Type: Enchantment Rarity: Common Cost: {4}{B} If an opponent would create one or more tokens, they create half that many of each of those...
Set: Mystery Booster 2 Playtest Cards Type: Enchantment — Realm Rarity: Common Cost: {1}{R} Hosted creatures get +2/+0 and have haste.Host {1}{R} ({1}{R}: Host target creature at this Realm. A...
Set: Mystery Booster 2 Type: Enchantment Rarity: Common Cost: {2}{G} At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied...
Set: Torment Type: Enchantment Rarity: Rare Cost: {3}{W}{W}{W} You don't lose the game for having 0 or less life.When you have 20 or more life, you lose the game.Whenever you...
Set: Ice Age Type: Enchantment Rarity: Rare Cost: {2}{G}{W} Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is...