Set: Innistrad: Crimson Vow Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureWhen Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your...
Set: Innistrad: Crimson Vow Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creatureEnchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. "You are one...
Set: Innistrad: Crimson Vow Commander Type: Enchantment Rarity: Rare Cost: {3}{U} You may cast Spirit spells as though they had flash.Whenever you cast a creature spell during an opponent's turn,...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant land you controlEnchanted land is a 3/3 red Spirit creature with haste. It's still a land.If enchanted...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Aura Rarity: Common Cost: {3}{G} Enchant land you controlEnchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a...
Set: Secret Lair: Heads I Win, Tails You Lose Type: Enchantment Rarity: Uncommon Cost: {2}{R} At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice...
Set: Streets of New Capenna Type: Enchantment — Aura Rarity: Common Cost: {W} Enchant creatureEnchanted creature gets +1/+1.You may cast Raffine's Guidance from your graveyard by paying {2}{W} rather than...