Set: Lorwyn Eclipsed Type: Enchantment — Aura Rarity: Common Cost: {2}{G} FlashEnchant creatureWhen this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that...
Set: Lorwyn Eclipsed Type: Enchantment Rarity: Common Cost: {3}{W} When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You...
Set: Aether Revolt Type: Enchantment Rarity: Rare Cost: {3}{G}{G} Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter.)I - Mill three cards. Create...
Set: Commander Anthology Volume II Type: Enchantment Rarity: Rare Cost: {2}{W}{W} As Citadel Siege enters the battlefield, choose Khans or Dragons.• Khans — At the beginning of combat on your...
Set:
Secret Lair Drop Series
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{B}
Whenever an opponent loses life, you gain that much life.
Let's make ourselves comfortable, shall we?
Set: Modern Masters 2017 Type: Enchantment Rarity: Uncommon Cost: {2}{R} At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.Goblin creatures attack each combat if...
Set: Unfinity Type: Enchantment Rarity: Mythic Cost: {3}{U}{U} Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside...
Set: Invasion Type: Enchantment Rarity: Rare Cost: {4}{B} Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. The cruelest...