Set: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: {R} Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn,...
Set:
FINAL FANTASY
Type:
Instant
Rarity:
Common
Cost:
{U}
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
You're gonna wish you hadn't.
Set: Bloomburrow Type: Instant Rarity: Common Cost: {1}{G} Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control...
Set: Modern Horizons 3 Type: Instant Rarity: Common Cost: {U} Draw a card. You get {E}{E} (two energy counters). The kami whisper of other worlds, brimming with stories untold. It...
Set: Outlaws of Thunder Junction Type: Instant Rarity: Mythic Cost: {W} Spree (Choose one or more additional costs.)+ {1} — All creatures lose all abilities until end of turn.+ {1}...
Set: Worldwake Type: Instant Rarity: Common Cost: {G} Target creature gets +2/+2 until end of turn.Landfall — If you had a land enter the battlefield under your control this turn,...
Set: Wilds of Eldraine Type: Instant Rarity: Common Cost: {B} Until end of turn, target creature you control gains “When this creature dies, return it to the battlefield tapped under...