Set: FINAL FANTASY Commander Type: Sorcery Rarity: Rare Cost: {1}{W}{W} Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)Choose one or more —•...
Set: FINAL FANTASY Commander Type: Legendary Creature — Cat Warrior Rarity: Rare Cost: {2}{G}{U} VigilanceRonso Rage — At the beginning of combat on your turn, put a +1/+1 counter on...
Set: FINAL FANTASY Commander Type: Enchantment Rarity: Rare Cost: {3}{G} Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your...
Set: FINAL FANTASY Commander Type: Enchantment Rarity: Rare Cost: {2}{W} Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent...
Set: FINAL FANTASY Commander Type: Instant Rarity: Rare Cost: {G}{W}{U} The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top...
Set: FINAL FANTASY Commander Type: Land Rarity: Rare {T}: Add {C}.{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. "This is what spheres are made of. It absorbs and preserves people's memories."...
Set: FINAL FANTASY Commander Type: Creature — Plant Hydra Rarity: Rare Cost: {3}{G} This creature enters with two +1/+1 counters on it.When this creature dies, search your library for up...
Set: FINAL FANTASY Commander Type: Instant Rarity: Rare Cost: {1}{W} Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would...
Set:
FINAL FANTASY Commander
Type:
Instant
Rarity:
Rare
Cost:
{X}{U}{U}
Draw X cards, then discard a card.
He knew there was no way back home, back to Zanarkand.