Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {U} Tap target creature. It doesn't untap during its controller's next untap step.Awaken 3—{4}{U} (If you cast this spell for {4}{U},...
Set: Edge of Eternities Type: Sorcery Rarity: Common Cost: {3}{R} Orbital Plunge deals 6 damage to target creature. If excess damage was dealt this way, create a Lander token. (It's...
Set: Edge of Eternities Type: Sorcery Rarity: Common Cost: {2}{B} Void — This spell costs {2} less to cast if a nonland permanent left the battlefield this turn or a...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Choose one —• Creatures you control get +3/+3 until end of turn.• Return up to two target permanent cards from your...
Set: FINAL FANTASY Type: Sorcery Rarity: Common Cost: {1}{G} Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may...
Set: FINAL FANTASY Type: Sorcery Rarity: Common Cost: {G} Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {5}{U}{U} Affinity for Towns (This spell costs {1} less to cast for each Town you control.)Draw four cards. "My dad always wanted...
Set: FINAL FANTASY Type: Sorcery Rarity: Common Cost: {3}{U} Create a 3/3 blue Robot Warrior artifact creature token. Then if this spell was cast from a graveyard, put two +1/+1...