Set: Commander Legends Type: Sorcery Rarity: Common Cost: {1}{U} Look at the top three cards of your library. Put one of them into your hand and the rest into your...
Set: Commander Legends Type: Sorcery Rarity: Rare Cost: {4}{G/U}{G/U} Create a token that's a copy of target creature.Retrace (You may cast this card from your graveyard by discarding a land...
Set: Kaldheim Type: Sorcery Rarity: Common Cost: {3}{R} Create two 2/1 red Dwarf Berserker creature tokens.Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your...
Set: Fallout Type: Sorcery Rarity: Rare Cost: {2}{B}{R} Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end...
Set: Strixhaven: School of Mages Type: Sorcery Rarity: Rare Cost: {2}{W}{B} Choose two —• Target creature gets +3/+3 and gains flying until end of turn.• Return target creature card with...
Set: Strixhaven: School of Mages Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.Learn. (You may...
Set: Strixhaven: School of Mages Mystical Archive Type: Sorcery Rarity: Uncommon Cost: {R} Gain control of target creature with converted mana cost 3 or less until end of turn. Untap...
Set: Strixhaven: Mystical Archive Type: Sorcery Rarity: Uncommon Cost: {W}{W} Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto...
Set: Strixhaven: School of Mages Type: Sorcery Rarity: Common Cost: {1}{B} Put two +1/+1 counters on target creature. It gains lifelink until end of turn. "I'd say it's still a...