Set: Duskmourn: House of Horror Type: Sorcery Rarity: Common Cost: {1}{G} Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as...
Set: Bloomburrow Type: Sorcery Rarity: Uncommon Cost: {1}{R} Playful Shove deals 1 damage to any target.Draw a card. The boisterous pat on the back was painful, but not nearly as...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Rare Cost: {3}{B} Sacrifice any number of permanents you control. Draw that many cards.Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {3}{G}{U} Look at the top three cards of your library. You may exile a nonland card from among them. If...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile...
Set:
Fallen Empires
Type:
Sorcery
Rarity:
Common
Cost:
{B}{B}
Target player discards two cards at random.
Knowing the Hymn's power, the followers of Leitbur carefully guarded their pillaged transcriptions.
Set: Battle for Zendikar Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Destroy all nonland creatures.Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land...
Set: Commander Masters Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Choose three. You may choose the same mode more than once.• Create a 2/2 white Knight creature token with vigilance.• Exile...