Set: Innistrad: Midnight Hunt Commander Type: Sorcery Rarity: Rare Cost: {2}{G} Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.Flashback {8}{G}{G}. This spell...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {1}{R}{W} Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.Flashback {2}{R}{W}...
Set: March of the Machine Promos Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator...
Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {2}{B}{G} Destroy each nonland permanent with mana value 2 or less. Add B or G for each permanent destroyed...
Set: Commander Masters Type: Sorcery Rarity: Rare Cost: {2}{W} Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was...
Set: Apocalypse Type: Sorcery Rarity: Uncommon Cost: {W}{B} Target player discards two cards. You gain 3 life for each land card discarded this way. A heart of light and a...
Set: Modern Horizons 3 Commander Type: Sorcery Rarity: Rare Cost: {4}{B}{B} Choose one or more —• Destroy all creatures.• Destroy all planeswalkers.• Destroy all battles.• Exile all graveyards.• Each opponent loses all counters....
Set: Scourge Type: Sorcery Rarity: Common Cost: {4}{U} Return target permanent to its owner's hand.Storm (When you cast this spell, copy it for each spell cast before it this turn....