Set: Innistrad: Crimson Vow Type: Enchantment — Aura Rarity: Common Cost: {1}{U} FlashEnchant creature you controlWhen Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn....
Set: Wilds of Eldraine Type: Enchantment — Aura Rarity: Common Cost: {1}{G} Enchant creatureEnchanted creature gets +2/+2.4G: Return Bestial Bloodline from your graveyard to your hand. "There is a fierce...
Set: Wilds of Eldraine Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)[I] Create a...
Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Uncommon Cost: {1}{U} When Hatching Plans is put into a graveyard from the battlefield, draw three cards. "The thief fled with...
Set: The Lost Caverns of Ixalan Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creatureEnchanted creature gets -2/-2. The hired goblins were not, as advertised, worth their weight in...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant artifact or creatureWhen Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest...
Set:
Prophecy
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{R}
FlashEnchant creatureWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Set: Avacyn Restored Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creatureEnchanted creature gets +2/+1.Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't...