Set: Apocalypse Type: Enchantment Rarity: Uncommon Cost: {2}{W} At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a...
Set: Magic 2012 Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creatureWhen Divine Favor enters the battlefield, you gain 3 life.Enchanted creature gets +1/+3. With an armory of light,...
Set: Innistrad Type: Enchantment — Aura Rarity: Common Cost: {U} Enchant creatureEnchanted creature gets -3/-0. They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors...
Set: Kaladesh Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature gets +2/+1 and has menace. The giant-decorating contest at the migration festival is a tradition that may...
Set: Shadows over Innistrad Type: Enchantment Rarity: Common Cost: {1}{B} {1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from their hand. Activate only as a sorcery. From within...
Set: Shadows over Innistrad Type: Enchantment Rarity: Common Cost: {1}{U} {U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card. "Write everything down. Trust me." —Vallon, Thraben...
Set: Fourth Edition Type: Enchantment Rarity: Common Cost: {U} {U}{U}: Tap target creature without flying. "A dash of cool water does wonders to clear a cluttered battlefield." —Vibekke Ragnild, *Witches...
Set: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {4}{U} Enchant creatureEnchanted creature doesn't untap during its controller's untap step.{3}{U}: Attach Stasis Cell to target creature. The...
Set: Magic 2012 Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature gets +2/+2 and has haste. "The secret to our war paint is hot peppers and stinkbugs....