Set: Magic 2011 Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant creatureAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.When enchanted creature attacks or blocks,...
Set: Scars of Mirrodin Type: Enchantment Rarity: Uncommon Cost: {3}{W} Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. "As she grew...
Set: Return to Ravnica Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creatureEnchanted creature can't attack or block, and its activated abilities can't be activated. "We will prove your...
Set: Return to Ravnica Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant nonland permanentAt the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they...
Set: Worldwake Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant landEnchanted land is a 2/6 white Wall creature with defender. It's still a land.When enchanted land dies, return that...
Set: Coldsnap Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{U} Enchant creatureCumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then...
Set: Morningtide Type: Enchantment — Aura Rarity: Common Cost: {3}{G} Enchant creatureEnchanted creature gets +2/+2.When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the...