Set: Jumpstart Type: Instant Rarity: Common Cost: {2}{G} Choose one —• Destroy target creature with flying.• Destroy target enchantment. "Do not mistake your lofty vantage point for safety." —Shaper Tuvasa...
Set: Jumpstart Type: Creature — Elf Scout Rarity: Uncommon Cost: {2}{G} {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. Fairgoers were...
Set: Jumpstart Type: Creature — Elf Scout Rarity: Uncommon Cost: {1}{G} When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a...
Set: The List Type: Enchantment Rarity: Uncommon Cost: {1}{G}{G} Whenever a creature attacks you, it gets -1/-0 until end of turn. As easily as the dryads could close a fist,...
Set: The List Type: Creature — Troll Rarity: Uncommon Cost: {4}{G} Each creature you control with power 4 or greater can't be blocked by more than one creature. For most,...
Set: The List Type: Creature — Kavu Rarity: Uncommon Cost: {1}{G} TrampleWhenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. In a withered world, the scent...
Set: The List Type: Sorcery Rarity: Common Cost: {1}{G}{U} Put target permanent on top of its owner's library. One splash of the spring's water knocks you clear into last week....
Set:
The List
Type:
Creature — Beast
Rarity:
Uncommon
Cost:
{G}{G}{G}
Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts.
Set: The List Type: Creature — Spike Rarity: Common Cost: {4}{G} Spike Colony enters with four +1/+1 counters on it.{2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1...