Set: Commander Masters Type: Sorcery Rarity: Common Cost: {1}{R} Create two 1/1 red Goblin creature tokens. Atarka goblins meet their demise as readily as their Temur counterparts did, but usually...
Set: FINAL FANTASY Commander Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Choose two —• Destroy all artifacts.• Destroy all enchantments.• Destroy all creatures with mana value 3 or less.• Destroy all...
Set: Aetherdrift Type: Sorcery Rarity: Uncommon Cost: {3}{W} Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature. "For most people?...
Set: The List Type: Sorcery Rarity: Uncommon Cost: {2}{R} Acidic Soil deals damage to each player equal to the number of lands they control. Phyrexia had tried to take Urza's...
Set: Lorwyn Eclipsed Type: Sorcery Rarity: Rare Cost: {5}{U/B}{U/B} Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Common Cost: {W} Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.Flashback {W} (You may cast...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Uncommon Cost: {R}{G} It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {2}{R} Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they...
Set: Commander Legends: Battle for Baldur's Gate Type: Sorcery Rarity: Common Cost: {3}{B} Creatures target player controls get -2/-2 until end of turn. Burning slowly into annihilation, the elder evil...