Set: Dark Ascension Type: Sorcery Rarity: Uncommon Cost: {1}{G} Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest...
Set: Commander Masters Type: Sorcery Rarity: Common Cost: {2}{G} Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Common Cost: {B} Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card....
Set: Foundations Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Create a tapped 1/1 black Rat creature token for each creature card in your graveyard.Flashback {2}{B}{B} (You may cast this card from...
Set: The Lost Caverns of Ixalan Type: Sorcery Rarity: Uncommon Cost: {G} Choose target creature you control and target creature you don't control. If the creature you control entered the...
Set: Commander Masters Type: Sorcery Rarity: Rare Cost: {2}{W} Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was...
Set: Modern Event Deck 2014 Type: Sorcery Rarity: Uncommon Cost: {B} Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That...
Set: Duskmourn: House of Horror Type: Sorcery Rarity: Uncommon Cost: {1}{W} Exile target artifact, enchantment, or creature with power 4 or greater. "Strictly speaking, you can't kill what's already dead,...
Set: The Lost Caverns of Ixalan Type: Sorcery Rarity: Uncommon Cost: {1}{G} Choose one —• Search your library for a basic Forest card, put that card onto the battlefield tapped,...